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| [[Datei:OSM_Pong_Way_7988829.jpg|right|thumb|mini|OSM Pong Mockup]] | | #redirect[[QGIS_Games]] |
| [[Datei:Metro_Distortion_Map.jpg|right|thumb|mini|Pac Man with Metro Distortion Map]]
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| This is about a small project on developping a game for [[QGIS]] as Python plugin (PyQGIS).
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| We're currently in incepton phase! Goal is a first release before June 2014!
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| Here are some initial ideas for brainstorming:
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| * Adapt a game from GBanga [http://gbanga.ch/]
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| * Adapt a game from Bitforge [http://bitforge.ch/]
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| * Pac Man (Arcade style)
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| ** on generated and self-edited labyrinth
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| ** a la Metro Distortion Map [http://www.mvjantzen.com/blog/?p=670]
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| * Pong (for two players on one keyboard) inside OpenStreetMap area as game map; upper game level with "coriolis effect" on (Arcade style)
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| * A gamified enhancement of data capturing and editing, where one gets acoustic feedback and credit points for each added geographic (point, line or polygon) feature ("Serious game" style)
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